forloopcowboy
Leo GonsalvesSoftware engineer

Half a decade of React and C# spent in systems with too many moving parts.

A messy problem is my favorite kind of problem.

I'm a programmer with a designer's habits, working mostly in React and C#, and have a soft spot for slightly absurd problem statements. I never say no to a challenge. So far that's meant clinical-trial supply chains, satellite carbon analysis, and Belgian payroll.Creating fun, smart, and usable experiences is what keeps me going. Outside work, I build games, interactive media, tools, and LLM-based experiments. They all serve the same purpose: finding new corners of the tools I use professionally.

Three companies, three regulated industries, one stubborn engineer.

Shipped under audit, under deadline, and occasionally under satellite passes.

  1. As senior software engineer, I’m currently building a unified card-payment infrastructure to revolutionize Belgian cafeteria-plan benefits and promote salary transparency.

  2. Part of the founding team behind a bootstrapped geospatial analysis startup, I built a carbon-credit access and analysis tool to Brazilian farmers and landowners.

  3. Software engineer on the team that built Lighthouse — a clinical-trial supply-planning platform modernizing a legacy Java stack.

Built for fun to bring joy.

Check out some of what I've cooked in my spare time:

Game

A tower defense built solo in Unity — pathing, waves, and a stubborn fondness for C#.

Have a system that's grown teeth? Let's talk.

Taking on contract and consulting work — React and C# preferred, ambiguous problem statements welcome.