forloopcowboy
Leo Gonsalves — Software engineer

Half a decade of React and C# spent in systems with too many moving parts.

A messy problem is my favorite kind of problem.

Half a decade spent cooking React and C# code, with a soft spot for slightly absurd problem statements. So far that's meant clinical-trial supply chains, satellite carbon analysis, and Belgian payroll.Outside work, I build games, interactive media, tools, and LLM-based experiments. They all serve the same purpose: keeping a beginner's mind near the tools I use professionally.

Three companies, three regulated industries, one stubborn engineer.

Shipped under audit, under deadline, and occasionally under satellite passes.

  1. Founding-team engineer on Lighthouse — a clinical-trial supply-planning platform modernizing a legacy Java stack.

  2. Bootstrapped and built a geospatial analysis tool opening carbon-credit access to Brazilian farmers and landowners.

  3. Currently building unified card-payment infrastructure to revolutionize Belgian cafeteria-plan benefits and promote salary transparency.

Smaller things, built for the joy of finishing them.

Outside work, mostly weekends. A different register — same instinct.

Game

A tower defense built solo in Unity — pathing, waves, and a stubborn fondness for C#.

Have a system that's grown teeth? Let's talk.

Taking on contract and consulting work — React and C# preferred, ambiguous problem statements welcome.