forloopcowboy
Leo GonsalvesSoftware engineer

Half a decade of React and C# spent in systems with too many moving parts.

A messy problem is my favorite kind of problem.

Half a decade of React and C# spent inside slightly absurd domains — clinical-trial supply, satellite carbon analysis, cafeteria-plan driven payroll. I'm not picky about the stack so much as the shape of the problem: dense, under-specified, occasionally regulated into a corner.Outside work I build games, interactive media, tools, and LLM-based experiments. A finished project is the cleanest proof I know that I still enjoy this.

Three companies. Three problem statements that didn't fit on a slide.

Shipped under audit, under deadline, and occasionally under satellite passes.

  1. As senior software engineer, I’m currently building a unified card-payment infrastructure to revolutionize Belgian cafeteria-plan benefits and promote salary transparency.

  2. Part of the founding team behind a bootstrapped geospatial analysis startup, I built a carbon-credit access and analysis tool to Brazilian farmers and landowners.

  3. Software engineer on the team that built Lighthouse — a clinical-trial supply-planning platform modernizing a legacy Java stack.

Built for fun to bring joy.

Check out some of what I've cooked in my spare time:

Game

A tower defense built solo in Unity — pathing, waves, and a stubborn fondness for C#.

Have a system that's grown teeth? Let's talk.

Taking on contract and consulting work — React and C# preferred, ambiguous problem statements welcome.